Top 10 Game Development Tools For 2024

Thomas Brush
21 Nov 202316:05
EducationalLearning
32 Likes 10 Comments

TLDRThe video discusses top game development tools for 2024 from the perspective of a professional game developer. It reviews communication, project management, concepting, game engines, coding, art, modeling, sound, and video editing tools. For each category, the host analyzes the pros and cons of his preferred tool and an alternative option. The video stresses that marketing video creation using Adobe Premiere is the most critical skill for standing out amongst the high volume of new game releases.

Takeaways
  • ๐Ÿ˜€ Discord is an essential communication tool for game developers to connect with each other
  • ๐ŸŽฎ ClickUp helps manage game development projects and tasks for individuals or teams
  • ๐Ÿ‘พ Midjourney uses AI to generate game concept art for brainstorming and communicating ideas
  • ๐Ÿ’ก Unity, Unreal Engine, and Godot are top game development engines with pros and cons
  • ๐Ÿ“ Visual Studio and Rider are coding tools for game logic, with tradeoffs in performance
  • ๐Ÿ–Œ๏ธ Photoshop is the industry standard for 2D game art creation and texturing
  • ๐Ÿ•น๏ธ Aseprite is specialized software for creating pixel art animations
  • ๐ŸŽฅ Blender and Maya are leading tools for 3D modeling, with Blender being free and open source
  • ๐Ÿ”Š Audacity and Adobe Audition create game audio, with Audition offering more advanced features
  • ๐ŸŽž๏ธ Adobe Premiere video editing skills are critical for marketing indie games in 2024
Q & A
  • What communication tool does the speaker recommend for game developers?

    -The speaker recommends Discord for game developers to communicate with their team members or other game developers. He says it's important for networking and collaboration.

  • What does the speaker use to manage his game development projects?

    -The speaker uses ClickUp to manage his game development projects. He likes it for assigning tasks, setting priorities and deadlines, calendar management, documentation, and collaboration.

  • What concepting tool does the speaker recommend?

    -The speaker recommends Midjourney for concepting. He uses it to create AI generated concept art and to communicate ideas visually with his team members.

  • What are the main game development engines discussed?

    -The main game development engines discussed are Unity, Unreal Engine, and Godot. The speaker discusses pros and cons of each and states that his team uses Unity.

  • What does the speaker use for 2D art creation?

    -The speaker uses Photoshop for creating 2D art. He says it's the industry standard with great integration and support. For pixel art specifically, he recommends Aseprite.

  • What 3D modeling tool does the speaker recommend?

    -The speaker recommends Blender for 3D modeling. He likes that it's free and open source with great integration support for game engines like Unity and Godot.

  • What audio editing tools are discussed?

    -The speaker discusses Audacity for simple audio editing and Adobe Audition for more complex audio projects involving mixing and mastering.

  • What is the speaker's music creation tool of choice?

    -The speaker prefers Logic Pro for writing music, which requires a Mac. He says it's intuitive with great built-in instruments/effects. The PC alternative he mentions is FL Studio.

  • Why does the speaker emphasize learning video editing?

    -The speaker emphasizes learning video editing to create good marketing materials like trailers to promote your game. This helps get more wishlists and sales.

  • What video editing tools are recommended?

    -The speaker recommends Adobe Premiere for video editing. He also mentions Final Cut Pro as an alternative if you're on Mac.

Outlines
00:00
๐Ÿ˜„ Introducing top game development tools for 2024

The video introduces top game development tools for 2024 based on the host's experience developing commercial games. Tools discussed: Discord for communication, ClickUp for project management, Midjourney for concept art, Unity or Unreal for game engines, Visual Studio for coding, Photoshop for 2D art, Sprite for pixel art, Blender for 3D modeling, Substance Painter for texturing, Audacity for sound effects, Logic Pro for music, and Adobe Premiere for video editing and marketing.

05:01
๐ŸŽฎ Comparing Unity and Unreal game engines

Unity has great documentation, community and cross-platform support but leadership issues. Unreal less intuitive to learn. Unity given difficulty rating of 5/10, Unreal 7/10. Open source Godot engine also discussed as potential alternative but community support still growing.

10:02
๐Ÿ’ป Coding essential but difficult to learn

Coding in Visual Studio given 10/10 difficulty rating due to steep learning curve, though the software has useful features like intellisense. AlternativeRider has better performance but less integration with game engines.

15:04
๐ŸŽฅ Adobe Premiere most important for marketing

Adobe Premiere highlighted as most important tool to stand out among competition and build wishlists. Given 3/10 difficulty rating. Alternative Final Cut by Apple seen as more idiosyncratic and difficult to learn at 4/10.

Mindmap
Keywords
๐Ÿ’กGame development
The main theme of the video is about tools and software used for developing video games. The narrator talks extensively about the best tools he and his team use across different game development disciplines like communication, project management, concept art, programming, 3D modeling etc.
๐Ÿ’กDiscord
Discord is a communication platform for gamers and game developers. The narrator recommends it as an essential tool to collaborate with other game developers and communicate with your development team.
๐Ÿ’กClickUp
ClickUp is a project management software. The narrator explains how it can be used to manage tasks, deadlines, documentation etc. for organizing game development projects, even if working alone.
๐Ÿ’กMidjourney
Midjourney is an AI art generation tool. The narrator suggests using it to quickly create concept art by providing text prompts. This helps set visual direction and get ideas across to the art team.
๐Ÿ’กUnity
Unity is one of the most popular game development engines. The narrator uses it with his team to build 2D and 3D games. He discusses pros and cons of Unity vs other options like Unreal and Godot.
๐Ÿ’กVisual Studio
Visual Studio is an integrated development environment used for coding in various languages like C#. The narrator uses it for scripting in Unity but also mentions alternative IDE Rider.
๐Ÿ’กPhotoshop
Photoshop is the industry standard tool for 2D graphics and art. The narrator uses it to create textures and 2D art for games. He also points out integration benefits with game engines.
๐Ÿ’กBlender
Blender is a free and open source 3D modeling software. The narrator considers it the best option with great integration for building 3D art assets for Unity and Godot games.
๐Ÿ’กSubstance Painter
Substance Painter enables texturing and painting 3D models. The narrator uses it to take 3D models from Blender and paint them with materials, textures etc.
๐Ÿ’กAdobe Premiere Pro
Premiere Pro is used for video editing. The narrator explains its importance for creating trailers and marketing content to promote games, leading to more wishlists and sales.
Highlights

Discord is essential for game developers to communicate and collaborate

ClickUp is great for managing game development projects and tasks

MidJourney is useful for quickly generating game concept art

Unity, Unreal Engine, and Godot are top game development engines

Visual Studio and Rider are top coding tools for game development

Photoshop is the industry standard for 2D game art

Aseprite is best for creating pixel art for games

Blender is a powerful free open source 3D modeling tool

Substance Painter is great for texturing 3D game models

Audacity is easy to use for simple game audio

Logic Pro is best for writing game music on Mac

FL Studio is top for composing game music on PC

Adobe Premiere critical for creating engaging game trailers

Great trailers are key to standing out among many game releases

Video content is important for attracting players to your game

Transcripts
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