I Am Going To Read Your Mind - Part 2

Zach King
6 Mar 201907:21
EducationalLearning
32 Likes 10 Comments

TLDRIn this engaging video, the host performs a series of mind-reading tricks, starting with guessing an emoji the viewer is thinking of by having them hover their finger over it. They then guide the viewer through a series of moves to eventually 'predict' the final emoji. Following this, the host involves the audience in another trick where they think of a fruit, memorize a color, and choose a vehicle that represents it, attempting to guess their choice. The video concludes with a rapid-fire question segment and a reveal of the 'mind trick' technique, encouraging viewers to try these tricks on their friends and family.

Takeaways
  • ๐Ÿ”ฎ The video involves a mind-reading trick where the presenter pretends to guess the emoji the viewer is thinking of.
  • ๐Ÿ“ฑ Viewers are instructed to hover their finger above the screen to supposedly send heat signals that the presenter can sense.
  • ๐ŸŽฎ The game has rules where viewers can move their chosen emoji in a grid pattern without diagonal movement.
  • ๐Ÿ“ The presenter adds more emojis to make the trick more challenging and guides the viewer through a series of moves.
  • ๐Ÿค” The presenter claims to 'sense' where the viewer's emoji is not and makes guesses based on this.
  • ๐ŸŽ In a second trick, viewers are asked to think of a fruit, spell it in their mind, and remember the color associated with the last letter of the fruit's spelling.
  • ๐Ÿš— The color memorization leads to a selection of a vehicle that represents the color, with the presenter guessing the choice.
  • ๐Ÿง  A mind exercise is presented where viewers count the letter 'F's in a sentence, often underestimating the count due to cognitive biases.
  • ๐ŸŽ‰ The presenter offers to teach viewers a mind trick to fool their friends and family, emphasizing the illusion of rapid-fire questions.
  • ๐Ÿ” The trick involves asking four seemingly unrelated questions that lead the viewer to think of 'red hammer' when prompted to think of a color and a tool.
  • ๐Ÿ‘‹ The video ends with an invitation to like, comment, and subscribe, and a humorous note about the presenter having to leave due to a train whistle.
Q & A
  • What is the premise of the mind-reading trick at the beginning of the video?

    -The premise is that the performer claims to be able to guess which emoji the viewer is thinking of by having them hover their finger over the screen, supposedly sending heat signals.

  • What are the rules for moving the selected emoji in the trick?

    -The viewer can move their selected emoji up and down, left and right, one square at a time, but cannot move diagonally.

  • How does the performer add complexity to the emoji selection process?

    -The performer adds complexity by placing more emojis on the screen and instructing the viewer to move their selected emoji a certain number of spaces.

  • What is the purpose of the performer's instruction to move the emoji four places?

    -The purpose is to change the viewer's original selection and to make it harder for them to guess what the performer will do next.

  • How does the performer attempt to guess the final position of the viewer's emoji?

    -The performer uses a combination of counting moves and making educated guesses based on the viewer's possible choices to predict the final position of the emoji.

  • What is the second mind-reading trick involving a fruit?

    -The viewer is asked to think of a fruit, spell it out in their mind, and remember the color associated with the last letter of the fruit from a color-coded alphabet chart.

  • How does the performer guess the color associated with the viewer's fruit?

    -The performer makes a guess based on the color-coded chart and the viewer's selection, but the actual method is not revealed in the script.

  • What is the purpose of the mind exercise involving counting the letter F's?

    -The purpose is to demonstrate how the mind can play tricks and lead to incorrect answers, as many people count three F's instead of the correct six.

  • What is the final mind illusion trick that the performer teaches the viewers?

    -The final trick involves asking four rapid-fire questions and then prompting the viewer to quickly think of a color and a tool, which often results in the same answer from many people.

  • How does the performer explain the success of the final mind illusion trick?

    -The performer explains that the trick's success is due to the speed of the questions and the specific phrasing, which leads many people to give the same answer without realizing it.

  • What is the performer's closing advice for viewers who want to try the tricks themselves?

    -The performer advises viewers to practice the tricks, emphasizes the importance of speed, and encourages them to share their experiences and whether the tricks worked on fooling their friends and family.

Outlines
00:00
๐Ÿ”ฎ Emoji Mind Reading Game

The video script begins with a mind-reading trick involving emojis. The viewer is instructed to choose an emoji from four options and hover their finger over the screen to supposedly send a heat signal to the presenter. The presenter then explains the rules of moving the selected emoji around the screen in a grid pattern without diagonal movement. After several moves, the presenter attempts to guess the final position of the emoji and then proceeds to a second mind game involving thinking of a fruit and associating it with a color from a color-coded alphabet chart. The presenter concludes this segment by guessing the viewer's choice of vehicle based on the memorized color.

05:01
๐ŸŽฒ Rapid Fire Mind Illusion and Reveal

In the second paragraph, the presenter introduces a rapid-fire mind illusion where viewers are asked a series of quick questions about Christmas, numbers, hamburger ingredients, and driving in Europe. The purpose is to disorient the viewer's thinking before asking them to think of a color and a tool. The presenter then claims that many people will think of a 'red hammer' due to the subconscious influence of the previous questions. The video concludes with the presenter revealing the trick and encouraging viewers to try it on their friends and family to amaze them with apparent mind-reading abilities. The presenter also invites viewers to like the video, subscribe for more content, and share their experiences with the illusion.

Mindmap
Keywords
๐Ÿ’กMind Reading
Mind reading is the act of perceiving or interpreting another's thoughts without physical or verbal cues. In the context of the video, it refers to the illusion of guessing what the viewer is thinking, which is a central theme of the video. The script describes a series of tricks that create the impression of mind reading, such as guessing an emoji or a color, which are meant to entertain and amaze the audience.
๐Ÿ’กEmoji
An emoji is a small digital image or icon used to express an idea, emotion, or activity on digital platforms. The video script involves a mind-reading trick where the viewer is asked to select an emoji, and the illusionist pretends to guess the chosen emoji by having the viewer move their finger over the screen, which is a playful way to engage the audience.
๐Ÿ’กHeat
In the script, 'heat' is mentioned metaphorically to suggest that the warmth from the viewer's finger hovering over the screen could help the illusionist 'sense' the selected emoji. This is a playful and imaginative way to involve the viewer in the mind-reading trick, adding a layer of interactivity to the video.
๐Ÿ’กGame Rules
Game rules are the guidelines that dictate how a game or activity is played. In the video, the illusionist sets specific rules for moving the finger over the emoji selection, such as moving one square at a time without diagonal movement. These rules are part of the trick's structure and are essential for the illusion to proceed.
๐Ÿ’กFruit
The term 'fruit' is used in a second mind-reading trick where the viewer is asked to think of a fruit and then spell it out in their mind, focusing on the last letter. This is a clever way to lead the viewer to a specific outcome, as part of the trick's narrative, to demonstrate an apparent connection between the viewer's thoughts and the illusionist's guesses.
๐Ÿ’กAlphabet Color-Coded Chart
An alphabet color-coded chart is a visual tool used in the script to associate each letter of the alphabet with a specific color. The viewer is asked to memorize the color of the letter that corresponds to the last letter of the fruit they thought of. This chart is a key element in the trick, linking the viewer's thought process to the illusionist's final guess.
๐Ÿ’กVehicles
Vehicles are used as a selection mechanism in the script, where the viewer is asked to choose a vehicle that represents the color they memorized. This choice is part of the trick's narrative, aiming to create a connection between the viewer's internal thought process and the illusionist's ability to guess their choice.
๐Ÿ’กMind Exercise
A mind exercise in the video is a quick activity designed to engage the viewer's cognitive abilities, such as counting the letter 'F's in a sentence. This exercise serves as a distraction and a setup for a subsequent trick, demonstrating how the mind can be misled or focused in a particular direction.
๐Ÿ’กRapid Fire Questions
Rapid fire questions are a series of quick, consecutive questions asked in the script to engage the viewer's immediate response. These questions are part of a trick that leads the viewer to think of a specific color and tool combination, showcasing the illusionist's apparent mind-reading abilities.
๐Ÿ’กColor and Tool
The combination of 'color and tool' is used in the script as the final part of a trick where the viewer is asked to quickly think of any color and any tool. The trick is designed to lead the viewer to a common answer, such as 'red hammer,' which is a surprising and entertaining outcome for the viewer.
๐Ÿ’กIllusion
An illusion in the context of the video refers to a deceptive act or sensory distortion that creates a false perception. The script describes various tricks that use the element of illusion to make it seem as if the illusionist can read minds, which is a key theme and entertainment device throughout the video.
Highlights

The performer claims to read minds through the screen.

The first trick involves guessing an emoji selected by the audience.

Audience members are instructed to hover their finger above the screen to 'send heat' for mind reading.

Rules for moving the selected emoji on the screen are explained.

Additional emojis are introduced to make the trick more challenging.

The performer guides the audience to move the emoji in a specific pattern.

The performer claims to 'sense' where the audience's finger is not pointing.

A second mind reading trick involves thinking of a fruit and its last letter.

An alphabet color-coded chart is used to associate the fruit's last letter with a color.

The audience is asked to choose a vehicle that represents the memorized color.

The performer attempts to guess the chosen vehicle based on the color.

The performer offers to teach the audience some mind reading tricks.

A mind exercise involves counting the letter 'F' in a sentence.

The performer points out common mistakes made during the mind exercise.

A rapid-fire question segment is used to lead into a final mind illusion.

The performer explains the trick of making people think of 'a red hammer'.

The performer provides the secret behind the rapid-fire questions illusion.

The performer encourages the audience to try the tricks on friends and family.

The video concludes with a call to like, comment, and subscribe.

Transcripts
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