I made Mario but he's Realistic

North of the Border
8 Mar 202416:36
EducationalLearning
32 Likes 10 Comments

TLDRIn this creative video, Adam crafts a gritty, realistic version of Mario, the Italian plumber, using Thor as a body double. He meticulously sculpts Mario's physique, adds clay for his iconic outfit, and details his face to reflect a battle-hardened character. The project includes creating a base with Bowser's skull, texturing Mario's clothes, and painting him to look worn and weathered. Adam's attention to detail brings this post-apocalyptic Mario to life, complete with a magic mushroom and a green pipe, showcasing his skills in sculpture and storytelling.

Takeaways
  • 🎨 Adam creates a gritty, realistic version of Mario for Mario Day, inspired by a Hollywood-style portrayal.
  • πŸ”¨ He uses Thor as a body double, modifying it to fit the post-apocalyptic Italian plumber look.
  • 🎭 Adam emphasizes the importance of working on detailed and important parts of a sculpture first to maintain quality.
  • πŸ‘΄ The Mario sculpture is designed to look like an older, well-worn character with heavy bags and wrinkles, contrasting the typical youthful depiction.
  • πŸ„ Mario is given a rugged appearance with stubble, bushy eyebrows, and a large nose, suggesting a survival in a harsh environment.
  • πŸ‘• The sculpture includes a textured red shirt and blue jeans, adding to the realistic and worn-out aesthetic.
  • πŸ‘’ Adam crafts shoes with details like a tongue and shoelaces, and a base resembling Bowser's skull for a dramatic effect.
  • πŸ’€ The skull base is oversized and hollow, adding a menacing touch to the sculpture and a narrative of victory over Bowser.
  • 🎨 The painting process involves multiple layers and techniques to give the sculpture a weathered and battle-worn appearance.
  • πŸ› οΈ Accessories like a monkey wrench and a feather that represents a cape are added for a touch of Mario's classic items.
  • πŸ‘οΈ The final details include painting the eyes for expressiveness and adding a red 'M' to Mario's hat for recognition.
Q & A
  • What is the theme of the video?

    -The theme of the video is creating a gritty, realistic version of Mario, the character from the popular video game series, to celebrate Mario Day.

  • Why did Adam choose Thor as a body double for his realistic Mario?

    -Adam chose Thor as a body double because Thor's physique resembles what he envisions for a realistic Mario, although with a bit more exposed than intended.

  • What materials does Adam use to create the realistic Mario's body?

    -Adam uses an armature made of wire and aluminum foil, clay for sculpting the body parts, and red clay for the top coat of Mario's body.

  • Why does Adam prioritize making detailed and important parts of the sculpture first?

    -Adam prioritizes making detailed parts first because he finds that as projects progress, he tends to cut corners and accept subpar results, especially after the initial 30 to 35 minutes of work.

  • How does Adam create the facial features for the realistic Mario?

    -Adam creates the facial features by using clay to form a fleshy ball, adding details like eyeballs, a dimpled chin, oversized cheeks, a large nose, and refining the mouth shape before texturing the eyes and adding facial hair.

  • What is the significance of the Bowser's skull as a base for the sculpture?

    -The Bowser's skull serves as a base to symbolize Mario's victory over his enemy and adds a post-apocalyptic touch to the realistic Mario sculpture.

  • How does Adam create the texture for Mario's blue jeans?

    -Adam uses a swatch of blue jean fabric to create the texture on the clay for Mario's pants, adding details like seams, pockets, and wrinkles to make them look realistic.

  • What method does Adam use to create the hands for the sculpture?

    -Adam creates the hands by cutting a blob of clay in half to ensure both hands are the same size, shaping fingers and a thumb, and then attaching them to the arms after refining and detailing.

  • What accessories does Adam add to the realistic Mario sculpture?

    -Adam adds a red monkey wrench, a tiny feather that represents a cape, pouches for coins, a green pipe, and a magic mushroom to the sculpture.

  • How does Adam apply the final touches to the realistic Mario sculpture?

    -Adam applies final touches by painting the details, adding battle damage to the skull, and giving Mario a dirty dusting with brown pigment powders to make him look less clean.

Outlines
00:00
🎨 Crafting a Realistic Mario Sculpture

Adam, the creator, introduces his project to make a realistic and gritty version of Mario in honor of Mario Day. He uses Thor as a body double, modifying it with clay to give Mario a rotund midsection and other features. Adam emphasizes the importance of working on detailed parts first to maintain quality throughout the project. The process involves sculpting the head with an oversized nose, cheeks, and chin, adding facial hair and wrinkles to depict an aged Mario. The sculpture is then baked to set the clay before being attached to a body with a detailed shirt and pose.

05:01
πŸ’€ Creating Bowser's Skull as a Base

The second part of the script describes the creation of Bowser's skull as the base for Mario's statue. Adam builds an armature from aluminum foil and covers it with clay, shaping it into a menacing skull. He adds texture with a toothbrush and roller, and after baking, he hollows out the inside. The skull is painted with a bone color, given battle damage, and textured to look weathered. Adam mounts Mario on the skull, adjusting the pose for a heroic effect.

10:03
πŸ‘– Detailing Mario's Outfit and Accessories

In this section, Adam focuses on Mario's attire, creating blue jeans with texture and adding details like pockets and seams. He then moves on to paint the base colors of Mario's outfit, using lighter shades for highlights. Accessories such as a red monkey wrench and a feather that can produce a cape are added. Adam also makes Mario's hands, ensuring they fit correctly and are detailed enough to hold a pipe and a mushroom. The final touches include painting the belt, buttons, gloves, hair, and mustache, as well as adding weathering to Mario's face for a realistic effect.

15:06
πŸŽ‰ Completion and Acknowledgment of Support

The final paragraph wraps up the project with the completion of Mario's sculpture, placing him atop Bowser's skull and adding finishing touches like dirt and hair for a rugged look. Adam thanks his Patreon supporters, mentioning new patrons by name, and closes the video with a humorous note about the actual date of Mario Day, encouraging viewers to watch the video again if they missed it on the correct date.

Mindmap
Keywords
πŸ’‘Mario
Mario is a central character in the video, known as a 'plumber' from the popular video game series by Nintendo. The video's theme revolves around creating a 'gritty realistic' version of Mario, which is a playful twist on the character's traditional appearance. The script mentions 'Mario day' and the creation of a 'post-apocalyptic Italian plumber,' indicating a creative reinterpretation of the classic character.
πŸ’‘Gritty Realistic
The term 'gritty realistic' refers to a darker, more realistic portrayal of a character or scenario, often used in film or art to depict a more serious or intense version of something originally light-hearted or fantastical. In the script, this concept is applied to Mario, suggesting a departure from his usual cheerful demeanor to something more serious and worn, as seen in the creation of a 'well-worn old man' version of the character.
πŸ’‘Sculpting
Sculpting is the process of creating a three-dimensional artwork by carving, molding, or assembling materials. The script describes the detailed process of sculpting a realistic Mario figure, including the use of clay, wire, and various tools to shape and detail the figure. The term is central to the video's content, as it illustrates the artist's method of bringing the 'gritty realistic Mario' to life.
πŸ’‘Armature
An armature is a framework or structure used in sculpture to support the materials being shaped, often used in creating figures or statues. In the script, the term is used to describe the initial step in creating the Mario sculpture, where a wire frame is used to support the clay and give the figure its basic shape and pose.
πŸ’‘Clay
Clay is a common material used in sculpting, known for its malleability and ability to be molded into various shapes. The script frequently mentions the use of clay in creating the Mario figure, including red clay for the body, blue clay for the pants, and brown clay for shoes and accessories. The use of clay is central to the sculpting process depicted in the video.
πŸ’‘Texture
Texture in the context of sculpture refers to the surface details or patterns applied to the material to give it a realistic appearance. The script discusses adding texture to the clay to simulate the look of fabric, skin, and other materials, such as using a toothbrush to create a porous appearance on the skull or adding a blue jean texture to the pants.
πŸ’‘Baking
Baking in the context of clay sculpture refers to the process of heating the clay in an oven to harden it, making it more durable and permanent. The script mentions baking the skull and other parts of the sculpture to set their shapes before further work is done on them.
πŸ’‘Painting
Painting is the process of applying color to the sculpture to add detail and realism. The script describes various painting techniques used on the Mario sculpture, such as base coating, washes for shading, and dry brushing for highlighting textures. Painting is a crucial step in bringing the 'gritty realistic' Mario to life.
πŸ’‘Accessories
Accessories in this context refer to the additional items or elements added to the sculpture to enhance its appearance or to provide context. The script mentions creating a red monkey wrench and a feather that, when consumed, would produce a cape, as well as pouches for coins and a pipe for Mario's hand. These accessories contribute to the character's detailed and 'realistic' portrayal.
πŸ’‘Battle Damage
Battle damage refers to the intentional distressing or aging of a sculpture to give the appearance of wear and tear, often associated with a character that has been through combat or hardship. The script describes adding battle damage to the skull and possibly to Mario, suggesting a backstory of struggle and survival that fits the 'gritty realistic' theme.
πŸ’‘Pose
Pose is the arrangement of a figure's body and limbs to convey a particular attitude or action. The script discusses positioning Mario in a 'fist up pipe on shoulder heroic pose' and adjusting his legs to make him look more natural standing on the skull. The pose is essential in conveying the character's dynamic and active nature in the sculpture.
Highlights

Adam introduces the concept of creating a gritty, realistic version of Mario for Mario Day, using Thor's body as a base.

Adam discusses the initial steps of mounting the armature on a block of wood and bulking up the belly to match Thor's physique.

Adam highlights the importance of starting with detailed and essential parts of the sculpture to avoid burnout and subpar results.

Adam describes the process of sculpting Mario's head, focusing on creating a well-worn, old man look with heavy bags and wrinkles.

He adds facial hair by using a nylon brush to create stubble and forms Mario's iconic mustache and eyebrows.

Adam explains how he adjusts Mario's jawline and adds earrings before baking the head to solidify the features.

The video covers the process of creating realistic rolled-up sleeves by adding wrinkles and blending them into the arms.

Adam builds Mario's shoes, adding details like a tongue, shoelaces, and soles to enhance realism.

Adam decides to make Mario stand on Bowser's skull, creating a large, hollow skull with detailed texture and battle damage.

He paints the skull using various techniques to achieve a realistic bone appearance, including washes and sponging.

Adam sculpts Mario's pants, adding texture to create a blue jean effect and incorporating seams and pockets.

He adds Mario's hat and finalizes the sculpture with detailed painting to highlight the textures and wrinkles.

Adam makes a tiny red monkey wrench and a feather accessory for Mario, enhancing the overall aesthetic.

He creates hands for Mario, detailing the fingers and adding gloves to simplify the design process.

Adam finalizes the sculpture by painting and weathering Mario, adding forearm hair and assembling the completed piece on Bowser's skull.

Transcripts
Rate This

5.0 / 5 (0 votes)

Thanks for rating: