The History of the OLD WORLD (1) - The Dawn of Creation - Warhammer Fantasy - Age of Sigmar Lore

Only War
14 Jun 202142:35
EducationalLearning
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TLDRThe video script narrates the rich and intricate history of the Old World, a realm filled with diverse races and civilizations shaped by the Old Ones and their celestial interventions. It begins with the creation of various races, including elves, dwarves, and men, and their struggles against the forces of Chaos. The narrative unfolds through significant events such as the Great Catastrophe, the rise of the Lizardmen, the golden age of the Dwarves, and the Elven Civil War. It highlights pivotal characters like Anerion, the first Phoenix King, and Malekith, who would become the Witch King. The script concludes with the sundering of Ulthuan and the birth of the Dark Elves, setting the stage for future conflicts in the Old World.

Takeaways
  • 🌍 The story begins in a distant past, before the arrival of the ancient life-seeding Old Ones, and spans through to the rise of Rk and the End Times.
  • 🏹 The Old Ones were near-god-like beings who shaped the creatures and races of the world, but their actions attracted the attention and hunger of the chaos realm.
  • πŸš€ The Starfaring Species, or Slan, arrived on the Old World with advanced technology and played a role in the creation and manipulation of its inhabitants.
  • 🌿 The Old World was once in a near-permanent ice age, but the Slan altered its orbit, leading to a more temperate climate and the rise of various civilizations.
  • πŸ‰ The lizard men, elves, dwarves, and men were among the first races created by the Old Ones, each with specific traits and purposes.
  • πŸƒ The Saurus were created by the Old Ones as a defense against the native races they deemed undesirable, and later against the forces of chaos.
  • πŸ’₯ The collapse of the polar gates unleashed chaos and demonic forces upon the world, leading to widespread destruction and the rise of beastmen and skaven.
  • πŸ”₯ The Elves of Ulthuan, under the leadership of Anarian the first Phoenix King, managed to temporarily push back the demonic forces but faced ongoing conflict.
  • πŸ›‘οΈ The Dwarfs, led by their ancestor gods and High Kings, survived and expanded, entering a Golden Age of prosperity and development.
  • 🌩️ The High Elves' society was infiltrated by pleasure cults, leading to a civil war and the rise of Malekith, who would become the Witch King and threaten the stability of the Elves.
  • 🏹 The Old World's history is marked by the struggle between order and chaos, with the various races and civilizations constantly battling for survival and dominance.
Q & A
  • What is the significance of the Old Ones in the history of the Old World?

    -The Old Ones are ancient, near-god-like beings who played a crucial role in shaping the Old World. They created many of the known races, such as elves, dwarves, and men, and significantly influenced the world's history by altering the planet's orbit and creating life while also attracting the attention of chaotic forces.

  • How did the arrival of the Old Ones affect the native creatures of the Old World?

    -The arrival of the Old Ones dramatically altered the native creatures of the Old World. They sculpted the bodies, souls, and minds of these creatures to create perfect slaves and experiments, ultimately giving rise to new races and changing the ecological balance of the planet.

  • What was the role of the Slann Mage-Priests in the Old World?

    -The Slann Mage-Priests served as trusted advisors to the Old Ones. They were beings of prodigious intellect, capable of withstanding and deciphering the teachings of the near-omnipotent Old Ones, thus playing a vital role in the execution of their plans for the Old World.

  • How did the Old Ones influence the technological advancements in the Old World?

    -The Old Ones, with their incredible knowledge and power, introduced advanced technologies and magical practices to the Old World. They created servant creatures like the Saurus and Skinks, who played significant roles in the development of civilizations and the establishment of a geomantic web across the globe.

  • What were the consequences of the collapse of the polar gates?

    -The collapse of the polar gates led to the creation of permanent rifts linking to the realm of Chaos. This event caused raw magic to spew into the material realm, resulting in the birth of monstrous gods, demons, and the corruption of the natural world, leading to the emergence of beastmen and skaven.

  • How did the Lizardmen fare during the first incursion of Chaos?

    -The Lizardmen, being the most powerful ancient civilization, bore the brunt of the demonic aggression. Despite their prodigious magical powers and martial prowess, they were eventually forced back to their temple cities and suffered significant losses, with only a handful of cities remaining protected by the greatest of the Slann.

  • What was the significance of the Great Vortex in the history of the Old World?

    -The Great Vortex was a desperate plan devised by the elves to drain magic from the world and deny the demons their sustaining power. It played a pivotal role in the world's history by significantly reducing the demonic forces and giving the people of the Old World a chance at survival, although it also led to the eventual defeat of the elves and the birth of the Dark Elves.

  • What were the key events that led to the Elven Civil War?

    -The Elven Civil War was sparked by the rise of Malekith, who was influenced by dark magics and the pleasure cults led by his mother, Marathi. Malekith's eventual betrayal and the murder of Phoenix King Belshanar led to a bitter conflict between the forces of Malekith and those loyal to the phoenix king, resulting in the division of the elven people into the High Elves of Ulthuan and the Dark Elves of Naggaroth.

  • How did the Ogres come to migrate to the Ancient Giant Lands?

    -The Ogres were forced to migrate to the Ancient Giant Lands following the impact of a catastrophic warp stone meteorite that devastated their homelands, creating the Great Moor and leaving them with an insatiable hunger and a need to find new territories.

  • What was the role of the High King Snorri Whitebeard in the history of the Old World?

    -High King Snorri Whitebeard was a key figure in the recovery and expansion of the Dwarf empire after the Great Catastrophe. He led the Dwarfs through the incursions of Chaos, established strong relationships with other races, and guided the Karaz-a-Karak into a golden age of prosperity and exploration.

  • What were the consequences of the Witch King Malekith's attempt to unbind the magic of the Great Vortex?

    -The Witch King Malekith's attempt to unbind the magic of the Great Vortex resulted in a catastrophic event that caused a massive tidal wave to engulf Naggaroth and neighboring lands, leading to the sundering of the elven continent and the eventual retreat of Malekith and his followers to the desolate wilderness of Nagaroth.

Outlines
00:00
🌟 Introduction and Gratitude

The video begins with a musical introduction and a warm welcome to the viewers. The speaker expresses gratitude for the support received for the channel and shares the excitement for a more regular upload schedule. The speaker also mentions the establishment of a tip jar for those who wish to support the channel further and introduces the war allies from Goblin Gaming, M-Tec Cave, and Gap Games who offer discounts on games and other items. The speaker emphasizes the goal of the video: to provide an overview of the major events and influential personalities in the history of the old world, catering to those interested in the timeline of the world that was, whether for their Age of Sigmar, Total War faction, or a desire to revisit the old world. The video aims to be a digestible summary, cross-checked against original sources, and will cover the timeline from the earliest days before the arrival of the ancient life-seeding Old Ones to the rise of Rk on the Ever Chosen and the End Times. The dates used will be based on the Imperial calendar, which starts from the founding of the Empire by Sigmar.

05:01
🌍 The Old Ones and the Birth of the World

This paragraph delves into the history of the Old Ones, the near-god-like beings responsible for shaping the world and creating many of the known races today. It describes their advanced civilizations, their ability to travel through portals, and their interest in the old world. The Old Ones are depicted as beings of great power, capable of altering the planet's orbit and creating various creatures to serve them. However, their actions attracted the attention of the chaos entity, leading to the collapse of their creations and the birth of magic, monstrous gods, and demons in the world. The paragraph also touches on the frigid past of the old world, the arrival of the Old Ones, and their creation of the first elves, dwarves, and men, as well as the creatures that were deemed less desirable.

10:03
πŸ‰ The Rise of the Lizardmen and the Greenskins

The paragraph discusses the development of the lizardmen and their temple cities, the isolation of the elves on Ulthuan, and the dwarves settling in the mountainous regions. It also introduces the greenskins, created by the gods Gawk and Mork, who posed a threat to the plans of the Old Ones. Despite their efforts, the greenskins could not be eliminated and continued to menace the fledgling races. The paragraph further describes the advancement of the dwarven people from primitive tool users to masters of metalworking, the creation of the first ogres as a defense against the coming darkness, and the mysterious creation of halflings. The collapse of the eldritch machineries and the formation of permanent rifts to the realm of chaos led to the birth of beastmen and skaven, and the disappearance of the Old Ones, leaving the created races to face the first incursion of chaos.

15:04
🏰 The Fall of the Lizardmen and the Dwarfs' Struggle

This section details the fall of the lizardmen to the demonic forces led by Karios Fateweaver and the strategic retreat of the dwarves under the guidance of Grungy Grimnia and Valleja. It describes the construction of the great hall in the Ever Peak, marking the beginning of dwarf recorded history. The paragraph also covers the High Elves' struggle during the demonic invasion, their eventual rise under the leadership of Anerion, and the creation of the cosmic vortex to drain magic from the world. The story concludes with the survival of Ulthuan and the lizardmen's attempt to rebuild their empire, as well as the isolation of the slan after their fortifications were rebuilt.

20:06
πŸ”₯ The Elven Civil War and the Birth of Dark Elves

The paragraph focuses on the Elven Civil War, sparked by Malekith's descent into madness and his mother Marathi's influence of pleasure cults. It details the betrayal and slaughter of the princes at the shrine of Assyrian, the rise of Malekith as the Witch King, and the ensuing conflict between the forces of the Witch King and those loyal to the Phoenix King, Belshanar. The paragraph also describes the devastating consequences of Malekith's attempt to unbind the magic of the great vortex, leading to the sundering of Nagaroth and the birth of the Dark Elves, or the Drew Key. The Witch King and his followers escape the cataclysm on floating palaces known as Black Arks, setting the stage for future conflicts.

25:08
🏹 The Resilience of the Elder Races and the Rise of Humanity

The final paragraph reflects on the resilience of the elder races in the face of the great catastrophe and the chaos incursions. It mentions the consolidation of the Lizardmen in Lustria, the recovery and golden age of the Dwarfs, the division of the Elves into the Azura and the Dark Elves, the migration of the Ogres to new lands, and the worship of Hashut by the isolated Dwarfs in the eastern holdings. The paragraph also touches on the primitive state of most humans, with the exception of the Cathayans who live under the rule of the Dragon Emperor. The speaker concludes by hinting at the rise of the first great human civilization and the emergence of a successful leader in the old world, setting the stage for future stories of war and conflict.

Mindmap
Keywords
πŸ’‘Old World
The Old World refers to the historical setting of the Warhammer Fantasy universe, a rich and complex world filled with various races and civilizations. It is the central location where the events and conflicts narrated in the video take place. The term encapsulates the vast geography, diverse cultures, and intricate history that shape the narrative.
πŸ’‘Warhammer
Warhammer is both the title of the franchise and a key element within the narrative, signifying the ongoing conflicts and wars that define the world's history. It is a term that encompasses the military, political, and social struggles among different races and factions, highlighting the brutal and war-torn nature of the Old World.
πŸ’‘Chaos
Chaos in the context of the video represents the destructive and malevolent forces that threaten the stability and existence of the Old World. It is often associated with demonic entities and the corruption of the natural order, embodying the antagonistic elements that the various races must confront and resist.
πŸ’‘Eldritch
Eldritch refers to the ancient, mysterious, and often unsettling magic and powers that are beyond the comprehension of ordinary beings. In the video, it is associated with the Old Ones and their creations, as well as the malevolent energies that give rise to monstrous beings and shape the destiny of the Old World.
πŸ’‘Slaan
The Slaan are an ancient race of Mage-Priests created by the Old Ones to serve them and manage their vast empire. They are characterized by their immense intellect and ability to withstand and decipher the teachings of their creators. The Slaan play a crucial role in the development and governance of the Old World, acting as advisors and overseers for the civilizations they help establish.
πŸ’‘Polar Gates
The Polar Gates are significant architectural and magical constructs created by the Old Ones, positioned at the poles of the Old World. They are portals that link to the realm of Chaos and play a pivotal role in the narrative as their collapse leads to catastrophic events, allowing the forces of Chaos to invade the material world.
πŸ’‘Witch King
The Witch King, also known as Malekith, is a central figure in the narrative who evolves from a prince of Nagarath to the leader of the dark elves, the Druchii. He is characterized by his mastery of dark magic and his relentless pursuit of power, which ultimately leads to his transformation into a formidable and feared antagonist.
πŸ’‘High Elves
High Elves, or the Azur, are a race of elves created by the Old Ones, known for their magical aptitude and connection to the Phoenix Kings. They inhabit the island continent of Ulthuan and experience a golden age of prosperity and expansion until internal strife and the machinations of Malekith lead to a devastating civil war.
πŸ’‘Dwarfs
Dwarfs are a resilient and industrious race created by the Old Ones, known for their mastery of metalworking and their deep connection to their ancestor gods. They inhabit the mountainous regions of the Old World and establish vast underground empires, enduring numerous conflicts and contributing significantly to the world's history.
πŸ’‘Ogres
Ogres are a brutish and nomadic race created by the Old Ones, originally living in the fertile lands of the eastern steps. They are characterized by their immense size, strength, and insatiable hunger. After the devastating impact of the Great Moor, they are forced to migrate and interact with other races, leading to significant changes in their society and way of life.
πŸ’‘Great Catastrophe
The Great Catastrophe is a pivotal event in the Old World's history, marking the collapse of the Polar Gates and the subsequent invasion of Chaos. This event leads to widespread destruction, reshapes the world's geography, and sets the stage for the conflicts and struggles that define the era.
Highlights

The story begins with the world in a state of chaos due to the collapse of the polar gateways, leading to the Great Catastrophe.

The Old Ones, ancient beings of immense power, created the elder races such as elves, dwarves, and men to combat the forces of Chaos.

The Slann Mage-Priests served the Old Ones and were responsible for the creation of the first elves, dwarves, and men.

The arrival of the Old Ones and their silvered ships led to the warming of the world and the retreat of ice sheets, resulting in the development of lush forest biomes.

The first elves were highly gifted with magical aptitude, the dwarves were industrious and resilient, and humans were adaptable and prolific.

The Lizardmen, created by the Old Ones, developed societies in Lustria and the Southlands, but faced the brunt of the demonic aggression.

The Dwarves, under the guidance of their ancestor gods, developed a mastery of metalworking and colonized the world's mountains to exploit mineral resources.

The High Elves of Ulthuan lived in idyllic isolation on a specially created island continent until the Great Catastrophe.

Anerian, the first Phoenix King, led the High Elves through the Age of Terror and Strife, marking the start of elven recorded history.

The creation of the magical vortex by the High Elves drained magic from the world and denied the demons their sustaining power.

The Chaos Dwarfs, led by the Father of Darkness, rose from the patronage of the malevolent deity and established a civilization in the east.

Malekith, son of Anerian, became the Witch King after delving into forbidden dark magics and leading a civil war in Ulthuan.

The Ogres, forced to migrate due to the devastation of their homeland by the Great Moor, encountered the Sky Titans and overthrew their mountain fortresses.

The human tribes outside of Cathay were mostly primitive, with some turning to the worship of Chaos and others living as simple farmers under the rule of the Dragon Emperor.

The civil war in Ulthuan resulted in the division of the elven people into the noble Asur of Ulthuan and the malevolent Druchii of Nagaroth.

The Great Vortex, created to trap the daemons, was threatened by Malekith's attempt to unbind it, leading to a cataclysmic event that reshaped the world.

Transcripts
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