I Spent 1 Year Making Games... Here's What Happened

BadGameDev
6 Jan 202410:05
EducationalLearning
32 Likes 10 Comments

TLDRThe video follows one person's journey to improve their game development skills over the course of a year. They start by making a horror game called Clone AI, then have AI assist them in creating Minecraft and a horror game in Unity. Next is a 10-minute horror maze game, followed by a platformer with enemy ideas from AI. The year of game development culminates in an Unreal Engine-based 3D horror game with a possessed MrBeast. Though improved, they conclude they have not quite reached the level of a good game developer yet.

Takeaways
  • ๐Ÿ˜€ The video is about the narrator trying to improve his game development skills over one year by making different games
  • ๐ŸŽฎ He started by making a horror game called Clone AI that implemented various horror tropes
  • ๐Ÿค– He then got an AI assistant called ChatGPT to make a Minecraft clone and a horror game from scratch by providing step-by-step instructions
  • โฑ He made a 10 minute horror maze game with simple sprites and enemy AI
  • ๐Ÿ•น He made a basic platformer game and then had ChatGPT suggest additions like enemies and power ups
  • ๐Ÿ‘พ He followed ChatGPT's instructions to make another platformer game with different enemy types
  • ๐Ÿ˜ฑ He made a 3D horror game in Unreal Engine about surviving a possessed MrBeast
  • ๐Ÿ“ˆ Over the year he progressed from making simple 2D games to more complex 3D and AI generated games
  • ๐ŸŽ“ He improved his skills in multiple genres like horror, platformers, and open world games
  • ๐Ÿ˜• In the end, he did not feel like he achieved his goal of going from Bad Game Dev to Good Game Dev over one year
Q & A
  • What was the first game the narrator made this year?

    -The first game was called Clone AI. It was a horror game where you play as a programmer who created an out-of-control AI cloning program.

  • What was the goal of Clone AI?

    -The goal was to navigate through the map to find a computer that would shut down the out-of-control Clone AI program.

  • How did the narrator use AI to make a Minecraft clone?

    -The narrator used ChatGPT to provide step-by-step instructions on how to make a Minecraft clone in Unity. The narrator then followed the AI's instructions to make the game.

  • What kind of game did the narrator make in 10 minutes?

    -The narrator made a simple horror maze game in 10 minutes, with a dark environment, enemies that chase the player, and a maze the player had to navigate.

  • How did the narrator use AI to make a full horror game?

    -Similar to the Minecraft clone, the narrator had ChatGPT provide steps on making a horror game in Unity. The narrator followed the steps and had ChatGPT add additional features like enemies and jump scares.

  • What was the goal of the AI platformer game?

    -For the AI platformer, the initial goal was to follow ChatGPT's instructions on making a basic platformer. Then the narrator had ChatGPT suggest additional features like enemies and power-ups to enhance the game.

  • What game engine did the narrator use for the 3D horror game?

    -The narrator used Unreal Engine to develop a first-person 3D horror game with a possessed MrBeast character chasing the player.

  • What were some key features added to the MrBeast horror game?

    -Key features included: a dark forest environment, flashlight for the player, possessed MrBeast enemy AI, objectives like briefcases for the player, and jump scares.

  • What was the overall goal of the narrator's game development journey?

    -The goal was to improve game development skills and become a better game developer by making a variety of games over the course of a year.

  • Did the narrator accomplish the goal of improving game development skills?

    -Yes, through creating games in new genres, using AI assistance, and learning new game engines, the narrator gained valuable experience in game development over the year.

Outlines
00:00
๐ŸŽฎ Making My First Horror Game Clone AI

This paragraph describes the first horror game the author made called Clone AI. The goal was to create the scariest game by implementing different horror game tropes like atmosphere, sounds, dark environment, jump scares, puzzles, and realistic combat into one game. The player has to traverse a map to find a computer that shuts down evil clones.

05:00
๐Ÿ‘พ Sponsoring War Thunder & Continuing My Game Dev Journey

This paragraph talks about the realistic vehicle combat game War Thunder that sponsored the video. It then continues describing the author's game development journey, including using AI to recreate Minecraft, making a 10-minute horror maze game, and getting AI to code a full horror game from scratch.

๐Ÿค– Using AI to Create Platformer Game Features

The author asked ChatGPT to guide the creation of a platformer game, then suggest additional features like enemy types and power ups to overcome them. This resulted in a complete platformer with slime enemies, a dashing enemy, and power orbs that grant abilities to defeat them.

๐ŸŒฒ Creating 3D MrBeast Horror Game in Unreal

For this game, the author used Unreal Engine to create a 3D horror game based on a MrBeast challenge video. It involved collecting briefcases in the dark forest, avoiding a possessed MrBeast enemy. Objectives, enemy AI, a timer, and jump scares were coded to finish the survival horror game.

๐Ÿ˜• One Year of Game Dev - No Improvement

In the concluding paragraph, the author reflects on the games made over the past year including horror, AI-generated, platformer, and 3D games. However, they did not meet the original goal of progressing from bad to good game development skills after this extensive practice.

Mindmap
Keywords
๐Ÿ’กGame development
The process of designing, creating, and publishing video games. This is the main theme of the video, as the narrator tries to improve at game development over the course of a year by making different types of games.
๐Ÿ’กHorror games
A genre of video game that aims to scare or horrify players. The narrator creates several horror games in the video to expand his skills, including a Minecraft horror map, a 10-minute horror game, and a 3D horror game with Unreal Engine.
๐Ÿ’กChatGPT
An artificial intelligence system developed by Anthropic that can generate human-like text. The narrator uses ChatGPT in the video to get step-by-step instructions on how to develop certain games as well as ideas for features to add.
๐Ÿ’กGame engines
Software used by game developers to help create games more efficiently. The video showcases games made with Unity and Unreal Engine.
๐Ÿ’กRemakes
Games that are developed as new iterations of existing games. The narrator has ChatGPT guide him in remaking Minecraft within Unity.
๐Ÿ’กSponsorships
When a company pays a content creator to promote their product. War Thunder, a vehicle combat game, is promoted partway through the video.
๐Ÿ’กAssets
Artwork, 3D models, textures, etc. created for use in video game development. The narrator buys a 3D model of a possessed MrBeast as an asset for his horror game.
๐Ÿ’กMonetization
Strategies for making money from video games. The narrator adds briefcases with money for players to collect in his MrBeast horror game.
๐Ÿ’กProgression
The process of advancing through increasing challenges in a game. Each game the narrator develops helps him progress as a game developer.
๐Ÿ’กCommunity
The network of players and creators involved with a game. The narrator thanks viewers for watching the video, showing the awareness of an audience.
Highlights

First significant research finding on topic X

Introduction of innovative statistical method Y

Notable contribution to theory Z presented

Transcripts
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