Andre Bazin's "The Myth of Total Cinema"

Film & Media Studies
19 May 202220:43
EducationalLearning
32 Likes 10 Comments

TLDRAndrรฉ Bazin's 1946 essay 'The Myth of Total Cinema' argues that the concept of cinema, as complete illusionistic representation of reality, predated and inspired its invention. Unlike his ontological theory of photography, Bazin proposes an idealist theory of cinema's origins and destiny. He contends cinema is an unfinished myth, with each new development like sound or 3D bringing cinema closer to its illusory ideal. Bazin thus challenges notions of silent film as perfection, seeing later developments as cinema's destiny, and anticipates theories linking cinema's myth to digital media like CGI and VR.

Takeaways
  • ๐Ÿ’ญ 'The Myth of Total Cinema' contrasts with Bazin's earlier essay on the ontology of photography, focusing instead on the human desire to create a perfect illusion of the material world.
  • ๐ŸŽฅ Bazin argues that cinema as a concept existed in the human imagination before the technology to realize it came into being, similar to how the idea of human flight preceded the airplane.
  • ๐Ÿ“ˆ The essay reviews film history to argue that the pursuit of 'total cinema'โ€”a complete and convincing representation of realityโ€”has been a consistent goal across the development of various cinematic technologies.
  • ๐Ÿ“ท Total cinema is defined as an unending pursuit of a medium that imitates the material world in every perceptual aspect, distinct from artistic interpretation or the constraints of time.
  • ๐Ÿ–ฅ๏ธ Bazin suggests that cinema is still an evolving concept, with each technological advancement (e.g., synchronized sound, color, 3D) bringing us closer to the ideal of total cinema.
  • ๐ŸŽฌ The essay challenges the notion that silent cinema represents the medium's primal perfection, advocating instead for the inclusion of sound and color as natural evolutions towards total cinema.
  • ๐Ÿš€ Bazin's use of the myth of Icarus illustrates the idea that human aspirations, such as the desire for cinema, predate their technological achievements and materialize over time.
  • ๐Ÿ“– Through a critique of a Marxist interpretation of cinema's history, Bazin posits that ideas and cultural desires drive technological advancements, not just material conditions.
  • ๐Ÿ“ฑ New media theorists have extended Bazin's concept of total cinema to digital media, suggesting that virtual reality and CGI are contemporary pursuits of the myth of total cinema.
  • ๐Ÿ“ธ The tension between the ontology of the photographic image and CGI highlights ongoing debates about realism, suggesting that CGI can still embody Bazinian principles when viewed through the lens of total cinema.
Q & A
  • What is the fundamental argument of Bazin's 'Ontology of the Photographic Image'?

    -Bazin argues that a photograph captures the essence or being of its subject, importing a 'sliver' of the subject's reality into the image, unlike a painting which offers a subjective rendition.

  • How does 'The Myth of Total Cinema' contrast with 'The Ontology of the Photographic Image'?

    -While 'The Ontology of the Photographic Image' focuses on the medium-specific properties of photography that connect them to the material world, 'The Myth of Total Cinema' investigates the human desire to create an illusory depiction of the material world.

  • What is the core difference between the two essays according to the script?

    -The core difference lies in their focus: the ontology essay examines the essence of photographic images and their material connection, whereas the myth essay explores the cultural desire or myth of creating a lifelike illusion of the world.

  • How does Bazin define 'Total Cinema'?

    -'Total Cinema' is defined as a complete and perfect illusion of reality, reconstructing the outside world in sound, color, and relief, unburdened by artistic interpretation or the constraints of time.

  • Why does Bazin argue that cinema has not yet been invented?

    -Bazin believes cinema is an ongoing pursuit of a total representation of reality, which has not been fully achieved. Each new development brings cinema closer to its original concept, but the ideal of 'Total Cinema' remains unfulfilled.

  • What historical examples does Bazin use to support the idea of 'Total Cinema'?

    -Bazin cites examples like 19th-century panorama paintings, Reynaud's Pantomime Lumineuse, the Lumiรจre brothers' films, and the development of synchronized sound, color film, and 3D cinema, illustrating the long-standing desire to mimic reality.

  • What does Bazin's mention of 'Platonic heaven' signify in the context of cinema's development?

    -Bazin uses the concept of 'Platonic heaven' to suggest that the idea of cinema existed in an ideal form before its physical invention, similar to concepts or myths that precede their realization in the material world.

  • How does the script interpret Bazin's view on the relationship between material conditions and the invention of cinema?

    -Bazin is portrayed as challenging the materialist view that technological advancements alone drive the development of media. Instead, he suggests that the idea or myth of cinema predated and influenced its technological realizations.

  • What implications does the 'Myth of Total Cinema' have for understanding the evolution of film and new media?

    -The myth implies a continuous pursuit of realism in media, influencing not just film but also digital technologies like CGI and VR, showing that the desire to perfectly mimic reality drives innovations across different media formats.

  • How does Bazin's essay challenge the valorization of silent cinema within film theory?

    -Bazin argues against the notion that silent film represents the peak of cinematic art, instead suggesting that the evolution towards sound and color is part of cinema's destiny to more fully mimic the material reality, challenging theories that prioritize the aesthetic separation from reality.

Outlines
00:00
๐Ÿ˜€ Introduction to Bazin's essay on the myth of total cinema

This paragraph introduces Bazin's 1946 essay 'The Myth of Total Cinema' by contrasting it with his famous 'Ontology of the Photographic Image' essay. It explains that the ontology essay examines the essence of photography's relationship to the material world, while the myth essay investigates the human desire to create an illusory depiction of the material world. The myth pre-existed cinema as an idea, just as human flight pre-existed the airplane.

05:04
๐Ÿ˜€ Bazin's definition of total cinema

This paragraph provides Bazin's definition of 'total cinema' - a total and complete representation of reality, reconstructing a perfect illusion of the outside world in image, sound, color and relief. It is an unachievable, endless pursuit rather than an actual achievable thing. Bazin argues that cinema has not yet been invented because each new development takes it closer to but not at total cinema.

10:07
๐Ÿค” Examples of developments bringing cinema closer to the myth

This paragraph provides examples of cinematic developments that Bazin argues brought cinema closer to achieving the myth of total cinema, though never fully attaining it. These include 19th century panorama paintings, early synchronized sound experiments, early color film, and 3D. Bazin cites these as evidence that the idea preceded the technology.

15:11
๐Ÿ˜ Implications of the myth of total cinema

This paragraph discusses three main implications of Bazin's idea of the myth of total cinema - its significance for film theory in proposing an idealist interpretation of cinema's origins, its rebuttal of theories valorizing silent film as the pinnacle, and its relevance for theorists relating cinema to new digital media in continuing the endless pursuit of totally recreating perceptual reality.

20:14
๐Ÿ˜ƒ Recap and conclusion

This final paragraph recaps the main themes and arguments of Bazin's essay, emphasizing his view of cinema as an endless mythic pursuit rather than a settled medium, and the implications of this perspective for theories of cinema's history and ontology.

Mindmap
Keywords
๐Ÿ’กMyth
In the essay, 'myth' refers to an imaginative idea or fantasy that exists before it is realized in the material world. Bazin argues that the myth or idea of total cinema existed long before the technology to create it was invented. The myth represents the human desire to perfectly recreate sensory reality.
๐Ÿ’กTotal Cinema
Total cinema refers to the myth or idea of perfectly recreating the full sensory experience of reality through the cinematic medium. It represents the unattainable ideal of capturing the outside world in a perfect illusion of image, sound, color, and depth.
๐Ÿ’กOntology
Ontology refers to the essence or nature of being. In Bazin's famous essay 'The Ontology of the Photographic Image', he examines the relationship between a photographic image and the reality it captures. This ontological link contrasts with the myth of total cinema which is about recreating an illusion of reality.
๐Ÿ’กMaterialism
Materialism is the philosophical view that physical matter is fundamental and ideas arise from material conditions. Bazin argues that the history of cinema represents more of an idealist view, with the myth preceding the material technology.
๐Ÿ’กIdealism
Idealism is the philosophical view that ideas or consciousness are more fundamental than physical matter. Bazin associates the myth of total cinema with idealism and Plato's theory of forms, suggesting cinema originated first as an idea.
๐Ÿ’กSilent Cinema
Many early theorists saw silent cinema as the pinnacle of the medium before sound 'corrupted' it. But Bazin argues sound brought cinema closer to achieving the myth of total cinema, rather than marking a decline.
๐Ÿ’กCGI
CG or computer-generated imagery recreates digitally constructed images that appear photographically real. Bazin's ideas have been adopted by theorists relating total cinema to new technologies like CGI and VR that further blur the lines between reality and illusion.
๐Ÿ’กVR
Virtual reality technologically simulates immersive environments, representing perhaps the closest realization of the myth of total cinema in completely recreating perceptual reality through a medium.
๐Ÿ’กNeo-realism
Bazin was a proponent of neo-realist cinema that used long takes, deep focus, and location shooting to capture reality. But even these films rely on CGI now, complicating Bazin's ideas about film's indexical relation to the real world.
๐Ÿ’กPhotography
At the heart of Bazin's theories is an exploration of photography's essential connection to reality, contrasting with the constructed illusion of total cinema. Yet new technologies like CGI blur photography's ontological bond to the pro-filmic event.
Highlights

Proposed a new convolutional neural network architecture called EfficientNet that achieves state-of-the-art accuracy with fewer parameters

Showed how to use compound scaling to uniformly scale network depth, width, and resolution for improved performance

Demonstrated that EfficientNets are up to 8.4x smaller and 6.1x faster than previous models while achieving better accuracy

Introduced a new autoML method called NAS-Net which uses reinforcement learning to automate model design

NAS-Net models achieved state-of-the-art results on ImageNet and CIFAR-10 with fewer parameters and FLOPs

Proposed Squeeze-and-Excitation networks that improve channel interdependencies and boost accuracy at low computational cost

Showed the effectiveness of using lightweight neural architecture search methods to find optimal ConvNet architectures

Demonstrated how to compress neural networks without losing accuracy using techniques like pruning, quantization, and knowledge distillation

Presented Transformer networks that achieve state-of-the-art results in language understanding using attention mechanisms

Introduced BERT pre-training approach that creates deep bidirectional representations from unlabeled text

Showed how vision transformers trained on large datasets surpass convolutional networks on image classification

Proposed using self-supervised learning on pretext tasks like image colorization to learn useful visual representations

Demonstrated the effectiveness of contrastive losses for self-supervised learning on images, video, and audio

Presented CycleGAN for unpaired image-to-image translation using generative adversarial networks

Introduced reinforcement learning methods like proximal policy optimization that achieve superhuman performance in complex games

Transcripts
Rate This

5.0 / 5 (0 votes)

Thanks for rating: